I haven’t been able to work out exactly how to use the
MENDER_ARTIFACT_NAME bitbake variable. It seems like this should be unique per-image, yet it needs to be set at a build wide (i.e. machine) level for the build to pass. It looks like this ends up in the image through the
mender-artifact-info.bb recipe which obviously can’t change on a per-image basis. Is there a way to truly set this on a per-image basis in the case where you have more than one image per a machine?
Also, it’s a little unclear on exactly how this information is used. Currently we are using mender in standalone and it seems like this setting doesn’t have an effect. Is that assessment true?