Here is my local.conf
#
# This file is your local configuration file and is where all local user settings
# are placed. The comments in this file give some guide to the options a new user
# to the system might want to change but pretty much any configuration option can
# be set in this file. More adventurous users can look at local.conf.extended
# which contains other examples of configuration which can be placed in this file
# but new users likely won't need any of them initially.
#
# Lines starting with the '#' character are commented out and in some cases the
# default values are provided as comments to show people example syntax. Enabling
# the option is a question of removing the # character and making any change to the
# variable as required.
#
# Machine Selection
#
# You need to select a specific machine to target the build with. There are a selection
# of emulated machines available which can boot and run in the QEMU emulator:
#
#MACHINE ?= "qemuarm"
#MACHINE ?= "qemuarm64"
#MACHINE ?= "qemumips"
#MACHINE ?= "qemumips64"
#MACHINE ?= "qemuppc"
#MACHINE ?= "qemux86"
#MACHINE ?= "qemux86-64"
#
# There are also the following hardware board target machines included for
# demonstration purposes:
#
#MACHINE ?= "beaglebone-yocto"
#MACHINE ?= "genericx86"
#MACHINE ?= "genericx86-64"
#MACHINE ?= "mpc8315e-rdb"
#MACHINE ?= "edgerouter"
#
# This sets the default machine to be qemux86 if no other machine is selected:
MACHINE ??= "qemux86"
#
# Where to place downloads
#
# During a first build the system will download many different source code tarballs
# from various upstream projects. This can take a while, particularly if your network
# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
# can preserve this directory to speed up this part of subsequent builds. This directory
# is safe to share between multiple builds on the same machine too.
#
# The default is a downloads directory under TOPDIR which is the build directory.
#
#DL_DIR ?= "${TOPDIR}/downloads"
#
# Where to place shared-state files
#
# BitBake has the capability to accelerate builds based on previously built output.
# This is done using "shared state" files which can be thought of as cache objects
# and this option determines where those files are placed.
#
# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
# from these files if no changes were made to the configuration. If changes were made
# to the configuration, only shared state files where the state was still valid would
# be used (done using checksums).
#
# The default is a sstate-cache directory under TOPDIR.
#
#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
#
# Where to place the build output
#
# This option specifies where the bulk of the building work should be done and
# where BitBake should place its temporary files and output. Keep in mind that
# this includes the extraction and compilation of many applications and the toolchain
# which can use Gigabytes of hard disk space.
#
# The default is a tmp directory under TOPDIR.
#
#TMPDIR = "${TOPDIR}/tmp"
#
# Default policy config
#
# The distribution setting controls which policy settings are used as defaults.
# The default value is fine for general Yocto project use, at least initially.
# Ultimately when creating custom policy, people will likely end up subclassing
# these defaults.
#
DISTRO ?= "poky"
# As an example of a subclass there is a "bleeding" edge policy configuration
# where many versions are set to the absolute latest code from the upstream
# source control systems. This is just mentioned here as an example, its not
# useful to most new users.
# DISTRO ?= "poky-bleeding"
#
# Package Management configuration
#
# This variable lists which packaging formats to enable. Multiple package backends
# can be enabled at once and the first item listed in the variable will be used
# to generate the root filesystems.
# Options are:
# - 'package_deb' for debian style deb files
# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
# - 'package_rpm' for rpm style packages
# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
# We default to rpm:
PACKAGE_CLASSES ?= "package_rpm"
#
# SDK target architecture
#
# This variable specifies the architecture to build SDK items for and means
# you can build the SDK packages for architectures other than the machine you are
# running the build on (i.e. building i686 packages on an x86_64 host).
# Supported values are i686 and x86_64
#SDKMACHINE ?= "i686"
#
# Extra image configuration defaults
#
# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
# images. Some of these options are added to certain image types automatically. The
# variable can contain the following options:
# "dbg-pkgs" - add -dbg packages for all installed packages
# (adds symbol information for debugging/profiling)
# "dev-pkgs" - add -dev packages for all installed packages
# (useful if you want to develop against libs in the image)
# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
# (useful if you want to run the package test suites)
# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
# "tools-debug" - add debugging tools (gdb, strace)
# "eclipse-debug" - add Eclipse remote debugging support
# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
# "debug-tweaks" - make an image suitable for development
# e.g. ssh root access has a blank password
# There are other application targets that can be used here too, see
# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
# We default to enabling the debugging tweaks.
EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
#
# Additional image features
#
# The following is a list of additional classes to use when building images which
# enable extra features. Some available options which can be included in this variable
# are:
# - 'buildstats' collect build statistics
# - 'image-mklibs' to reduce shared library files size for an image
# - 'image-prelink' in order to prelink the filesystem image
# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink
# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended
USER_CLASSES ?= "buildstats image-mklibs image-prelink"
#
# Runtime testing of images
#
# The build system can test booting virtual machine images under qemu (an emulator)
# after any root filesystems are created and run tests against those images. It can also
# run tests against any SDK that are built. To enable this uncomment these lines.
# See classes/test{image,sdk}.bbclass for further details.
#IMAGE_CLASSES += "testimage testsdk"
#TESTIMAGE_AUTO_qemuall = "1"
#
# Interactive shell configuration
#
# Under certain circumstances the system may need input from you and to do this it
# can launch an interactive shell. It needs to do this since the build is
# multithreaded and needs to be able to handle the case where more than one parallel
# process may require the user's attention. The default is iterate over the available
# terminal types to find one that works.
#
# Examples of the occasions this may happen are when resolving patches which cannot
# be applied, to use the devshell or the kernel menuconfig
#
# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
# Note: currently, Konsole support only works for KDE 3.x due to the way
# newer Konsole versions behave
#OE_TERMINAL = "auto"
# By default disable interactive patch resolution (tasks will just fail instead):
PATCHRESOLVE = "noop"
#
# Disk Space Monitoring during the build
#
# Monitor the disk space during the build. If there is less that 1GB of space or less
# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
# of the build. The reason for this is that running completely out of space can corrupt
# files and damages the build in ways which may not be easily recoverable.
# It's necesary to monitor /tmp, if there is no space left the build will fail
# with very exotic errors.
BB_DISKMON_DIRS ??= "\
STOPTASKS,${TMPDIR},1G,100K \
STOPTASKS,${DL_DIR},1G,100K \
STOPTASKS,${SSTATE_DIR},1G,100K \
STOPTASKS,/tmp,100M,100K \
ABORT,${TMPDIR},100M,1K \
ABORT,${DL_DIR},100M,1K \
ABORT,${SSTATE_DIR},100M,1K \
ABORT,/tmp,10M,1K"
#
# Shared-state files from other locations
#
# As mentioned above, shared state files are prebuilt cache data objects which can
# used to accelerate build time. This variable can be used to configure the system
# to search other mirror locations for these objects before it builds the data itself.
#
# This can be a filesystem directory, or a remote url such as http or ftp. These
# would contain the sstate-cache results from previous builds (possibly from other
# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
# cache locations to check for the shared objects.
# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
# at the end as shown in the examples below. This will be substituted with the
# correct path within the directory structure.
#SSTATE_MIRRORS ?= "\
#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
#file://.* file:///some/local/dir/sstate/PATH"
#
# Yocto Project SState Mirror
#
# The Yocto Project has prebuilt artefacts available for its releases, you can enable
# use of these by uncommenting the following line. This will mean the build uses
# the network to check for artefacts at the start of builds, which does slow it down
# equally, it will also speed up the builds by not having to build things if they are
# present in the cache. It assumes you can download something faster than you can build it
# which will depend on your network.
#
#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/2.5/PATH;downloadfilename=PATH"
#
# Qemu configuration
#
# By default qemu will build with a builtin VNC server where graphical output can be
# seen. The two lines below enable the SDL backend too. By default libsdl2-native will
# be built, if you want to use your host's libSDL instead of the minimal libsdl built
# by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
PACKAGECONFIG_append_pn-qemu-native = " sdl"
PACKAGECONFIG_append_pn-nativesdk-qemu = " sdl"
#ASSUME_PROVIDED += "libsdl2-native"
# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
# track the version of this file when it was generated. This can safely be ignored if
# this doesn't mean anything to you.
CONF_VERSION = "1"
# Appended fragment from meta-mender-community/templates
# This really saves a lot of disk space!
INHERIT += "rm_work"
# The name of the disk image and Artifact that will be built.
# This is what the device will report that it is running, and different updates
# must have different names because Mender will skip installation of an Artifact
# if it is already installed.
MENDER_ARTIFACT_NAME = "release-3"
INHERIT += "mender-full"
DISTRO_FEATURES_append = " systemd"
VIRTUAL-RUNTIME_init_manager = "systemd"
DISTRO_FEATURES_BACKFILL_CONSIDERED = "sysvinit"
VIRTUAL-RUNTIME_initscripts = ""
# Build for Hosted Mender
#
# To get your tenant token:
# - log in to https://hosted.mender.io
# - click your email at the top right and then "My organization"
# - press the "COPY TO CLIPBOARD"
# - assign content of clipboard to MENDER_TENANT_TOKEN
#
MENDER_SERVER_URL = "https://hosted.mender.io"
MENDER_TENANT_TOKEN = ""
#MENDER_TENANT_TOKEN = ""
# Build for Mender demo server
#
# https://docs.mender.io/getting-started/create-a-test-environment
#
# Uncomment below and update IP address to match the machine running the
# Mender demo server
#MENDER_DEMO_HOST_IP_ADDRESS = "192.168.0.100"
# Build for Mender production setup (on-prem)
#
# https://docs.mender.io/artifacts/building-for-production
#
# Uncomment below and update the URL to match your configured domain
# name and provide the path to the generated server.crt file.
#
# NOTE! It is recommend that you provide below information in your custom
# Yocto layer and this is only for demo purposes. See linked documentation
# for additional information.
#MENDER_SERVER_URL = "https://docker.mender.io"
#FILESEXTRAPATHS_prepend_pn-mender := "<DIRECTORY-CONTAINING-server.crt>:"
#SRC_URI_append_pn-mender = " file://server.crt"
# Appended fragment from meta-mender-community/meta-mender-tegra/templates
MACHINE ?= "jetson-tx2"
# meta-tegra and tegraflash requirements
IMAGE_CLASSES += "image_types_mender_tegra"
IMAGE_FSTYPES += "tegraflash"
# Drive size 31268536320
# MENDER_STORAGE_TOTAL_SIZE_MB = "31268"
MENDER_STORAGE_TOTAL_SIZE_MB = "16384"
ARTIFACTIMG_FSTYPE = "ext4"
# Generate dataimg for use with tegraflash
IMAGE_TYPEDEP_tegraflash += " dataimg"
IMAGE_FSTYPES += "dataimg"
# Additional mender settings, See discussion in VS-68
EXTRA_IMAGECMD_ext4 = " -b 2048"
PREFERRED_PROVIDER_u-boot-fw-utils = "u-boot-fw-utils-tegra"
PREFERRED_RPROVIDER_u-boot-fw-utils = "u-boot-fw-utils-tegra"
# Note: this isn't really a boot file, just put it here to keep the mender build from
# complaining about empty IMAGE_BOOT_FILES. We won't use the full image anyway, just the mender file
IMAGE_BOOT_FILES = "u-boot-dtb.bin"
# Mender customizations to support jetson tx2. This needs to match up with flash_l4t_t186.custom.xml scheme
# We don't use a boot partition
MENDER_BOOT_PART = ""
MENDER_DATA_PART = "${MENDER_STORAGE_DEVICE_BASE}30"
MENDER_ROOTFS_PART_A = "${MENDER_STORAGE_DEVICE_BASE}1"
MENDER_ROOTFS_PART_B = "${MENDER_STORAGE_DEVICE_BASE}29"
# See setting in meta-tegra/conf/machine
# Need to oversize this to make sure IMAGE_ROOTFS_SIZE is less than this, however any change
# will mean you need to change the offsets below as well.
ROOTFSPART_SIZE = "3000000000"
# Assumes a default partition layout for jetson with partition 28 reserved for uboot environment
# At LBA 0x68b170. 0x68b170 = 6861168 blocks and 6861168 blocks *512 bytes/block = 3512918016 byte offset
# This will need to be modified whenever flash layout changes
# Use mmc part command in u-boot to find partition start for any new platforms
MENDER_UBOOT_ENV_STORAGE_DEVICE_OFFSET = "3512918016"
MENDER_RESERVED_SPACE_BOOTLOADER_DATA = "262144"
# Use a 4096 byte alignment for support of tegraflash scheme and default partition locations
MENDER_PARTITION_ALIGNMENT = "4096"
# Not required, gives you access via SSH by default
EXTRA_IMAGE_FEATURES += " ssh-server-dropbear"
# See https://hub.mender.io/t/yocto-thud-release-and-mender/144
# Default for thud and later is grub integration but we need to use u-boot integration already included.
# Leave out sdimg since we don't use this with tegra (instead use tegraflash)
MENDER_FEATURES_ENABLE_append = " mender-uboot"
MENDER_FEATURES_DISABLE_append = " mender-grub mender-image-uefi"